About Me

Hey, I’m Daniel Beyer, a full-stack engineer and game developer with a B.S. in Computer Science and a minor in Mathematics from Illinois State University.

I started programming in a high school game design class, modding a Unity game. After graduation I taught myself Python and tested my, albeit tiny, skills by building a chess game, and started a blog to keep myself honest about what I was learning. That habit stuck. Whether it’s a reinforcement learning agent, a model from a research paper, or a payment system, I like to understand something from the ground up and then build it.

These days I build web applications professionally and still make games when I can. Away from the keyboard, I read, run, cook, draw, and, naturally, play video games.

I’m looking for a software engineering role where I can keep learning and building things people use.

Find me elsewhere